Hello Everyone, I'd like to apologize for the state the game was in at the time of initial release. Here is what happened. The month this game was released was a very difficult period for me. I had to port a lot of games to Steam in this month, 30+ in fact. And often to other platforms such as Mac and Linux. Obviously something went wrong with this game and it went unnoticed that the quality wasn't up to the standards I expect from myself. And I'd like to apologize for what happened.
I have put out a number of updates for the game over the last 24 hours. The game has been patched to 1.2 and the manual has been included. This should hopefully help people in not having to guess their way past, what I now understand is, the copy-protection that is built into the game. The game will also run a lot faster now. Unfortunately, the manual is too big for the Steam servers.
Nov 15, 2017 - 1. Educate national leaders and the nation. Support the men and women of the sea. The Manual will be accessible online in.pdf format. Significant contribution to the Navy League but for good and sufficient cause have not. Submarines, dive-bombers and torpedo planes in a blazing battle lasting. Feb 1, 2016 - Below are some of the best naval battle games on the PC Desktop, taking you. A game of tactical naval combat, Battlefleet 2 puts you at the helm of Japanese or US fleets during WW2. And with a super detailed instruction manual, getting started is easy. Adobe Reader 11: the essential PDF viewer.
They seem to set a limit on the size of manuals at about 90MB and the one I have added to the game is about 106MB. Instead it has been bundled in the game files which you can go to quickly by going to the game's properties and Browsing Local Files. I will be keeping a close eye on the forums and please let me know if there is anything else wrong with the game.
I'll do my best to make sure it is sorted out as soon as possible. All the best, Daniel. Thanks for showing up and letting us know you care about your product. At least I, as a gamer since the eighties (I played Pong on my uncle's TV), am grateful for being able to play those old games (which I enjoy much more than many new games) in my current computer. I hope you don't forget about Command HQ, which also lacks a manual. I also hope you keep re-releasing old simulators for those of us who love them (Strike Eagle series, Flight Assignment: A.T.P with all the charts digitalized, Falcon 3 with its F-18 and Mig 29 expansions, and many more!) And please, next time don't forget about the much needed (and often pieces of art itselves) manuals!
Love playing these old games again, brings back a lot of good gaming memories. I especially hope Saleck you consider doing some more surface naval games since they are pretty non existant today. One I would love too see was called Jutland (by Software Soccery or SSI I think).
It's a WWI naval action RTS/Simulation (like TF 1942) featuring the Royal Navy vs the Kreigsmarine. You can command overall as an Admiral or a ships Captain in different naval flotillas/units like CA's and CL's but the real meat of the game is the Battleships amd Battle Cruisers. It's akin to SSI's Great Naval Battle series but I feel done much better in gameplay and appearance despite Jutland being released before the GNB series. Anyway I do want to say thank you for bringing these old DOS titles back and playable on new PC's, hope to see many more. It's rather appalling to see the rightsholders of those games do such quick cash-in. Ask one dude to port 30 games straight-to-Dosbox in a month, yeah that's gonna guarantee a quality experience for the customer. The abandonware sites and forums did a way better 'customer support'.
If they had any respect for the customer they'd at least hire someone to hack out the copy protection from the games and tweak settings until everything works. Honestly we're shooting ourselves in the foot by buying this, encouraging more of the same behavior.
It's especially hilarious to see people who purchased the game in the past purchase it again. Don't you realize you already paid for a license to this software and are legally entitled to download a backup copy from somewhere and slap it into dosbox yourself? I thought that TF 1942 had polygon based ship models. Perhaps I got a slightly later release than what you started with for this one. I start to get the stratigic aspects of this game and GNB2 mixed up.
I always remembered GNB2 had better overall command, but that TF1942 had better graphics. Aside from the minor problems of the sound not working, which I saw was adressed in other threads, is that sometimes the commanders of the ships just do their own thing, despite my orders and run their ships aground or right over a friendly torpedo. Thanks again, NOM. Daniel, I mounted with dos box the reconfigure hardware options and switched sound to Adlib. In game I switched sound on and off alt s several times, and game sound came on.
Earlier I had tried switching sound to other options with the game running in a dosbox window - using the commands available in the dosbox menus. So unless there is an advantage in getting Soundblaster 16 to function - better sound, more effects? - I guess I should leave the sim set to Adlib. Let me know if I should keep trying for SB success.
Great Naval Battles V: Demise of the Dreadnoughts: 1914-18 is the final entry in SSI's long line of good World War sea battle simulations. The game is essentially the same as GNB 4, but with WWI ships instead of WWII, and no aircraft. There is a wide range of scenarios, plus a surprisingly easy to use scenario generator/editor. Since the gameplay is already covered in reviews of previous GNB games on this site, I will just briefly describe the excellent scenario editor. Creating a scenario to play can't be simpler: you pick a map, select which bases are active, choose a time period, and place resources at various locations. At the bases you can set the number and types of planes, AA, supplies, troops, and radar. You can choose up to 14 of ships to put into a fleet.
You can set the ships to start in port, or 'script' them to do so only after a certain time has passed. You can customize many other variants, such as weather, submarine activity, base victory points, menu settings, and scenario descriptions. You can then save your scenario and play it by choosing 'User Scenarios' from the main menu. With excellent SVGA graphics, good interface, a wide variety of ships and options, and a competent AI that fixed many of the bugs in the earlier games, GNB5 is a worthy end to one of SSI's most underrated series. If you enjoy naval simulations or World War games in general, check it out.